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Understanding 3D
Animation Using Maya is
a self-study toolkit that will provide you with both the foundation
for understanding 3D computer graphics and the specifics for learning
the fundamentals of Maya: workspace, modeling, animation, shading,
lighting, and rendering. |
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* Navigating 3D space
* Keyframe animation
* Character skeletons and rigging
* Creating surface shaders
* Sculpting NURBS and polygon models
* Surface deformations
* Rendering techniques
* UV mapping
* Realistic lighting and shadowing
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Talk to the man himself.
Email address: jp_at_understandingmaya_dot_com
Sponsored by:

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